pub trait VectorIndex: Send + Sync {
// Required methods
fn upsert<'life0, 'async_trait>(
&'life0 self,
key: RecordKey,
vector: Vec<f32>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn remove<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 RecordKey,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn query<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
query: &'life1 [f32],
k: usize,
filter: &'life2 KeyPrefix,
) -> Pin<Box<dyn Future<Output = Result<Vec<Match>>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn keys<'life0, 'life1, 'async_trait>(
&'life0 self,
filter: &'life1 KeyPrefix,
) -> Pin<Box<dyn Future<Output = Result<Vec<RecordKey>>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
// Provided method
fn upsert_many<'life0, 'async_trait>(
&'life0 self,
items: Vec<(RecordKey, Vec<f32>)>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait { ... }
}Expand description
A vector index keyed by [RecordKey].
Async so remote / approximate backends can implement it later; the
in-memory impl (MemoryVectorIndex) is exact brute-force cosine kNN.
Required Methods§
Sourcefn upsert<'life0, 'async_trait>(
&'life0 self,
key: RecordKey,
vector: Vec<f32>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn upsert<'life0, 'async_trait>(
&'life0 self,
key: RecordKey,
vector: Vec<f32>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Insert or replace the vector for key.
Sourcefn remove<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 RecordKey,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn remove<'life0, 'life1, 'async_trait>(
&'life0 self,
key: &'life1 RecordKey,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Remove key if present (no error if absent).
Sourcefn query<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
query: &'life1 [f32],
k: usize,
filter: &'life2 KeyPrefix,
) -> Pin<Box<dyn Future<Output = Result<Vec<Match>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn query<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
query: &'life1 [f32],
k: usize,
filter: &'life2 KeyPrefix,
) -> Pin<Box<dyn Future<Output = Result<Vec<Match>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Return the top-k matches to query, restricted to keys matching
filter, ordered by descending score.
Sourcefn keys<'life0, 'life1, 'async_trait>(
&'life0 self,
filter: &'life1 KeyPrefix,
) -> Pin<Box<dyn Future<Output = Result<Vec<RecordKey>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn keys<'life0, 'life1, 'async_trait>(
&'life0 self,
filter: &'life1 KeyPrefix,
) -> Pin<Box<dyn Future<Output = Result<Vec<RecordKey>>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Every key in the index matching filter. Order is unspecified.
Used to rebuild derived state that would otherwise be lost across a
restart, such as a KnowledgeStore’s per-record chunk counts.
Provided Methods§
Sourcefn upsert_many<'life0, 'async_trait>(
&'life0 self,
items: Vec<(RecordKey, Vec<f32>)>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn upsert_many<'life0, 'async_trait>(
&'life0 self,
items: Vec<(RecordKey, Vec<f32>)>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Insert or replace many vectors at once.
The default loops over upsert. A durable backend
overrides this: committing once per vector would mean one manifest
commit per vector on a bulk load.
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".